Posts Tarot Tempo Follow a lost soul on a rhythm-based journey Something Fishy An underwater mystery puzzle C++ 3D Renderer Building a renderer with only C++ 3D Game Engine in DX11 ITP 485 - A 3D game engine in DirectX11 Mocap Interpolation CSCI 520: Interpolating skeleton pose Soft body animation: Jello Cube demo CSCI 520: Simulating a jello cube in OpenGL Portal ITP 380: Multi-level Portal Raytracer CSCI 420: Building a simple raytracer with recursive reflections « Prev